Directing & Heckling: Interacting In Mixed Reality
Tawny Schlieski (Intel Experience Group), Kathi Inman Berens (Portland State University), Associate Professor Mark Sagar (Laboratory for Animate Technologies), Thomas Oberender (Berliner Festspiele), Wolfgang Bergmann (ARTE)
The Virtual Audience: Cinematic authors and actors live far removed from their audience. Performances and visual decisions are made and fixed months or years before an audience sees them. In the live theater, audience has always been present: sometimes disruptive, and always a critical element of «closing the emotional loop» of a story. Where do virtual worlds live on this continuum? Who are and where is the immersed post-cinematic audience?